Starsiege: 2845

Starsiege:2845 was a large mod project turned independent game. I wore many hats, from modeling and animation to programming.

My core responsibilities were the creation of the antagonist vehicle set (the purple ones). I also modeled and textured numerous other assets, created effects, environmental props, animated the mecha and infantry characters, and at one point, wrote a custom vehicle implementation in UnrealScript in the Tribes:Vengence engine.

The project gained a lot of early support, and was featured in the 100th issue of PC gamer, and several other gaming magazines before its completion. It eventually shipped only an online multiplayer beta using the Torque Game Engine in late 2008 with a greatly reduced feature set.